Many people interested in military history know little about early war-games. This book fills the gap, starting with those played in ancient and medieval times and continuing through to 1945. War-games often had impressive and colourful graphics depicting real warfare in a dramatic way. Bringing the games together here for the first time gives a unique overview of conflict before the modern era, showing how wars changed as new equipment became available.
We first see armies marching across Europe with cavalry and artillery, and besieging cities, while tanks and aircraft appear later, and sailing ships give way to dreadnoughts and submarines. Some games require deep strategic thought and special types were developed for military training purposes. Today’s computer-based games offer a different experience, but the old games are still interesting to play. They sometimes appear in second-hand markets, and the book will help to place them in context.
Christopher George Lewin has been fascinated by war-games since a child. Aged ten, he devised one of his own, the intellectual challenge of strategic games being of interest.
The author also specialises in British social history of the 17th century. Currently an advisor to the Government on risk in the public sector, Lewin has had numerous magazine articles printed as well as contributing towards Oxford Dictionary of National Biography.
Dimensions: 248 x 172 mm
Illustrations: 318 colour